WARNING: If you don't want to know what happens in this episode, don't read this photo recap!
One's been whacked, and Two's nanites prevent her from getting drunk about it. Two's ready to take on every single corporation - Ferrous, Mikkei, you name it, 'cause she's tired of being their puppet.
202356
Two and Three don't allow their new shipmates - Nyx, Devon and Arax - to wander too far on the Raza, 'cause they don't trust 'em. They're ex-cons, after all.
202357
The Android is unable to establish a neural link with the Raza due to the damage she sustained while on Hyperion-8. Her nanites can repair the damage, but she'll need to shut down for 32 hours. Nap time!
202358
The Raza's computer continues to scan for neural imprints … and seems to have found some. Namely, those of Portia Lin (Two), Marcus Boone (Three) and Ryo Tetsuda (Four). Huh …
202359
Three and Four visit the infirmary, complaining of major headaches. Popping pills doesn't seem to help at all as they soon cry out in pain and pass out. Five freaks out and calls out for Two but finds her unconscious as well.
And all this happens while The Android is shut down. Five is now alone on the ship with three strangers: Arax, Nyx and Devon.
202360
A desperate Five reactivates the Android Projection (remember her from Season 1?), who suggests enlisting the help of Devon, who's got medical training. But can Five trust him? What choice does she have, really?
202361
Arax tells Five about a space station where they could lay low for a while. Five reluctantly allows Arax access to the Raza's navigation, though after she's left the bridge, he contacts Alicia Reynaud, the tough-as-nails businesswoman we met last episode. "Arax! I've been waiting for your call," she says. Uh-oh. Arax, you're a jerk.
202362
Later in the corridor, Five runs into Two, gun in hand and with seemingly no memory of any "green-haired little girl" in her life. When Five mentions Two's nanites, Two freaks out and accuses her of being in cahoots with Alexander Rook (the guy who created Two, who looks a little like Wil Wheaton with a beard). Two, what's your damage, girl?
202363
Two's about to mess up Five something fierce when Arax shows up, whom Two roughs up instead as Five scurries out of there. He kinda deserves it.
202364
Back in the infirmary, Three and Four wake up and attack Devon, whom they don't recognize. Referring to each other by their real names and not by their number designations, they regroup with Two and capture Five, throwing her into the storage pantry with Arax and Devon. What the heck is going on?
202365
It turns out that the crew of the Raza, before they went into stasis and had their memories wiped, uploaded their brain scans as a precautionary measure in case The Android was ever compromised. As the Raza's computer searched for active neural links, it found those of Two, Three and Four … and effectively "reset" them to the day they uploaded the brain scans, 14 months ago. Which means Two, Three and Four are once again badass wanted criminals who really aren't very nice. Great.
202366
Three suddenly freaks out about the vault and the contents inside. He tells Five to give him the code to open the door, after which Five mentions Sarah, Three's ladylove who was found frozen in the vault and later died in Season 1. A heartbroken and surprisingly sentimental Three opens one of his lockboxes and finds a green necklace, a piece of jewelry he was going to give back to Sarah "when she got better." Awww!
(Remember, this is the same guy who cried while reading Charlotte's Web, so it's really not that surprising.)
202367
The bittersweet moment is short-lived as Two announces that she's learning how to neurally link with the ship, courtesy of her nanites and general superhuman-ness. She gets off on the feeling of power it gives her, much to Four's discomfort. Man, we don't like these guys being in jerk mode!
202368
Nyx rescues Five, Arax and Devon from the storage pantry, armed with weapons she stole from Three's room. Arax, Nyx and Devon head to the bridge to turn off the neural link as Five heads for the infirmary.
202369
En route to the bridge, Arax, Devon and Nyx run into Three and Four and a gunfight ensues. Two uses her ever-increasing control over the ship to isolate Arax, Devon and Nyx and prepares to shoot them out of the airlock as she orders Three and Four to get to the infirmary and kill the meddling Five. Two is crazy diabolical!
202370
In the infirmary, Five uses her access to Two's memories (remember, she has all of the crew's memories rattling around in her cute little brain) to set up a neural link of her own. The Android Projection recommends using Two's memories against her, such as making her relive a moment when she was at her most vulnerable …
202371
Suddenly, Two has been transported to a dark alley, where Five taunts her about how something bad happened to her there. Two punches Five over and over to no effect, whereas Five beats down Two with ease. Whoa!
202372
Five's about to finish off the bloodied and terrified Two when she gets a hold of herself, suddenly treating Two with compassion, saying she knows she was treated like a slave when she was with Alexander Rook and hunted down like an animal when she escaped. Five says she's seen the other side of her and wants her friend back. Yes, Five! Beat her with kindness!
202373
After that rousing session of tough love, Two severs the neural link, collapsing unconscious in her room. Three and Four collapse in the corridor. Whew!
202374
Later, the reactivated Android tends to Two, Three and Four, who are now back to normal (so to speak). The Android reveals that their memories are indeed intact and if they download the brain scans they uploaded to the computer, they could get them back … and since no neural link is involved, they would retain their current memories as well. Huh ...
202375
But reinstating those memories means they would be, well, a-holes again. The point well taken, Two, Three and Four opt to not go through with it … for now.
202376
Five visits Three in his room and gives him his lockbox, in which he finds an old toy rocket ship … and the green necklace, which Five says belonged to Sarah. A moved Three thanks her. The old softie! Time to re-read Charlotte's Web.
202377
After Five leaves, Three rummages through the other items in his lockbox and takes out a strange tech device. He accidentally activates it, after which it begins to hum and glow an intense blue …
202378
The episode ends at a food kiosk somewhere out there in space. A man we will come to know as Gar tells a man we will come to know as Tanner that they just picked up a signal from one of the subspace transponders … sent by Marcus Boone. The name seems to have a distinct effect on Tanner ... let's hope it's a good one!